Defining pointers

image\bltlrgsq_shg.gif Example

 

When working in Imagenation, the pointer changes shape to identify:

· the tool that you are using, such as the drawing, Select, and Move/Rotate tools

· the object that you are passing the pointer over, such as hotspots and annotations

To customize these pointers, use the [Cursors] section of the SRC file.

To define custom pointers:

1. Create a custom pointer with an ID over 4000. Add it to the external resource DLL that you are using with Imagenation. For details, see Using custom user interface graphics.

2. Open the SRC file in a text editor.

3. Type in the [Cursors] section title, if one does not already exist.

4. Type in the required keyname for the pointer you are changing. For possible keynames, see [Cursors]. After the equal sign (=), type the identifier for the pointer you created.

5. Save the SRC file and compile it. (For details, see Compiling a CFG file.)

See also

Defining bitmaps

Configuring icons in dialog boxes

Customize the Imagenation User Interface