The following example demonstrates how to assign custom bitmaps for pointers that are used when interacting with hotspots and annotations. If you require custom bitmaps, you must include them in an external resource file for use with Imagenation. For details, see Using custom user interface graphics.
annotation draw=6003 ;used when drawing annotations
annotation explodes=6004 ;used when passing over annotation icon
annotation implodes=6005 ;used when passing over annotation text
hotspot=6006 ;used when passing over hotspots
See also