Rotating 3D images

 

You can change the display of a 3D image by rotating it manually, automatically, or according to predefined views. You can print 3D documents, and you can also create 2D raster images from them that can be edited like other Imagenation documents.

Several functions can be used to control Imagenation when rotating 3D images. Other functions are also available when viewing stationary 3D documents.

To start or stop Autospin:

· Use the IN_Autospin function.

To define the angle and speed of Autospin rotation:

· Use the IN_SetAutospinAngle function.

When viewing a stationary 3D image you can define the display to be either interactive or still, and to use Smooth Shading, Flat Shading, Points, or Wireframes.

To define how a 3D image is displayed:

· Use the IN_SetDisplayStyle function.

To select either Free Rotate, Pan, or Zoom:

· Use the IN_SetViewAction function.

The 3D image can be rotated either clockwise or counter-clockwise around the X, Y, or Z axis.

To rotate a 3D image around the X, Y, or Z axis:

· Use the IN_StepRotate function.

The specific rotation angle is set by the IN_SetStepRotateAngle function.

To define how much a 3D image is rotated along the X, Y, or Z axis:

· Use the IN_SetStepRotateAngle function.

See also

3D Documents

Rotating images